Objects in general should—and security-critical objects must—be maintained in a consistent state even when exceptional conditions arise. Common techniques for maintaining object consistency include

  • Input validation (on method arguments, for example)
  • Reordering logic so that code that can result in the exceptional condition executes before the object is modified
  • Using rollbacks in the event of failure
  • Performing required operations on a temporary copy of the object and committing changes to the original object only after their successful completion
  • Avoiding the need to modify the object at all

Noncompliant Code Example

This noncompliant code example shows a Dimensions class that contains three internal attributes: the length, width, and height of a rectangular box. The getVolumePackage() method is designed to return the total volume required to hold the box after accounting for packaging material, which adds 2 units to the dimensions of each side. Nonpositive values of the dimensions of the box (exclusive of packaging material) are rejected during input validation. No dimension can be larger than 10. Also, the weight of the object is passed in as an argument and cannot be more than 20 units.

If the weight is more than 20 units, it causes an IllegalArgumentException, which is intercepted by the custom error reporter. Although the logic restores the object's original state in the absence of this exception, the rollback code fails to execute in the event of an exception. Consequently, subsequent invocations of getVolumePackage() produce incorrect results.

class Dimensions {
  private int length;
  private int width;
  private int height;
  static public final int PADDING = 2;
  static public final int MAX_DIMENSION = 10;

  public Dimensions(int length, int width, int height) {
    this.length = length;
    this.width = width;
    this.height = height;
  }

  protected int getVolumePackage(int weight) {
    length += PADDING;
    width  += PADDING;
    height += PADDING;
    try {
      if (length <= PADDING || width <= PADDING || height <= PADDING ||
        length > MAX_DIMENSION + PADDING || width > MAX_DIMENSION + PADDING ||
        height > MAX_DIMENSION + PADDING || weight <= 0 || weight > 20) {
        throw new IllegalArgumentException();
      }

      int volume = length * width * height;
      length -= PADDING; width -= PADDING; height -= PADDING; // Revert
      return volume;
    } catch (Throwable t) {
      MyExceptionReporter mer = new MyExceptionReporter();
      mer.report(t); // Sanitize
      return -1; // Non-positive error code
    }
  }

  public static void main(String[] args) {
    Dimensions d = new Dimensions(8, 8, 8);
    System.out.println(d.getVolumePackage(21)); // Prints -1 (error)
    System.out.println(d.getVolumePackage(19));
    // Prints 1728 (12x12x12) instead of 1000 (10x10x10)
  }
}

The catch clause is permitted by exception ERR08-J-EX0 in ERR08-J. Do not catch NullPointerException or any of its ancestors because it serves as a general filter passing exceptions to the MyExceptionReporter class, which is dedicated to safely reporting exceptions as recommended by ERR00-J. Do not suppress or ignore checked exceptions. Although this code only throws IllegalArgumentException, the catch clause is general enough to handle any exception in case the try block should be modified to throw other exceptions.

Compliant Solution (Rollback)

This compliant solution replaces the catch block in the getVolumePackage() method with code that restores prior object state in the event of an exception:

  // ...

  } catch (Throwable t) {
    MyExceptionReporter mer = new MyExceptionReporter();
    mer.report(t); // Sanitize
    length -= PADDING; width -= PADDING; height -= PADDING; // Revert
    return -1;
  }

Compliant Solution (finally Clause)

This compliant solution uses a finally clause to perform rollback, guaranteeing that rollback occurs whether or not an error occurs:

protected int getVolumePackage(int weight) {
  length += PADDING;
  width  += PADDING;
  height += PADDING;
  try {
    if (length <= PADDING || width <= PADDING || height <= PADDING ||
      length > MAX_DIMENSION + PADDING || 
      width > MAX_DIMENSION + PADDING || 
      height > MAX_DIMENSION + PADDING || 
      weight <= 0 || weight > 20) {
      throw new IllegalArgumentException();
    }

    int volume = length * width * height;
    return volume;
  } catch (Throwable t) {
    MyExceptionReporter mer = new MyExceptionReporter();
    mer.report(t); // Sanitize
    return -1; // Non-positive error code
  } finally {
    // Revert
    length -= PADDING; width -= PADDING; height -= PADDING; 
  }
}

Compliant Solution (Input Validation)

This compliant solution improves on the previous solution by performing input validation before modifying the state of the object. Note that the try block contains only those statements that could throw the exception; all others have been moved outside the try block.

protected int getVolumePackage(int weight) {
  try {
    if (length <= 0 || width <= 0 || height <= 0 ||
        length > MAX_DIMENSION || width > MAX_DIMENSION || height > MAX_DIMENSION ||
        weight <= 0 || weight > 20) {
      throw new IllegalArgumentException(); // Validate first
    }
  } catch (Throwable t) { MyExceptionReporter mer = new MyExceptionReporter();
    mer.report(t); // Sanitize
    return -1;
  }

  length += PADDING;
  width  += PADDING;
  height += PADDING;

  int volume = length * width * height;
  length -= PADDING; width -= PADDING; height -= PADDING;
  return volume;
}

Compliant Solution (Unmodified Object)

This compliant solution avoids the need to modify the object. The object's state cannot be made inconsistent, and rollback is consequently unnecessary. This approach is preferred to solutions that modify the object but may be infeasible for complex code.

protected int getVolumePackage(int weight) {
  try {
    if (length <= 0 || width <= 0 || height <= 0 ||
        length > MAX_DIMENSION || width > MAX_DIMENSION ||
        height > MAX_DIMENSION || weight <= 0 || weight > 20) {
      throw new IllegalArgumentException(); // Validate first
    }
  } catch (Throwable t) { 
    MyExceptionReporter mer = new MyExceptionReporter();
    mer.report(t); // Sanitize
    return -1;
  }

  int volume = (length + PADDING) * (width + PADDING) *
               (height + PADDING);
  return volume;
}

Risk Assessment

Failure to restore prior object state on method failure can leave the object in an inconsistent state and can violate required state invariants.

Rule

Severity

Likelihood

Remediation Cost

Priority

Level

ERR03-J

Low

Probable

High

P2

L3

Automated Detection

ToolVersionCheckerDescription
Parasoft Jtest

2023.1

CERT.ERR03.REVOBJRestore prior object state on method failure

Related Vulnerabilities

CVE-2008-0002 describes a vulnerability in several versions of Apache Tomcat. If an exception occurs during parameter processing, the program can be left in the context of the wrong request, which might allow remote attackers to obtain sensitive information. An exception can be triggered by disconnecting from Tomcat during this processing.

Related Guidelines

MITRE CWE

CWE-460, Improper Cleanup on Thrown Exception

Bibliography

[Bloch 2008]

Item 64, "Strive for Failure Atomicity"



10 Comments

  1. Since the NCCE and CE both catch Throwable rather than a specific exception, it looks like they both violate EXC14-J. Catch specific exceptions as opposed to the more general RuntimeException or Exception. Maybe IllegalArgumentException should be caught instead.

    1. These examples are sanitizing the exceptions which falls under the exception to the rule EXC32-J, EXC32-J-EX1. It is permissible to be non-specific when a custom error handler/reporter is being used.

  2. This is only a requirement for persistent objects, right?

  3. Why? This CS is about finally not finalizers...it has nothing to do with MET18-J.

    WRT your previous question, this would apply to all objects, not just persistent ones. (Not sure what 'persistent' means in Java, unless it means Serializable.)

    1. I made up the word "persistent" here. What I mean was that I don't think this rule applies in the following case which may be an exception to the rule:

      1. You create an object instances.
      2. A method fails and leaves the object in an inconsistent state or even nothing fails and the object is left in an inconsistent state.
      3. The object is destroyed without ever being used again.

      Then who cares if it is inconsistent?

      1. Well, I'll argue that destroying the object renders it consistent. Put another way, your scenario leaves no inconsistent objects in memory, so it's compliant with the rule.

  4. The main in the noncompliant solution prints -1 two times: length, width and height are 12 after calling getVolumePackage(21), and therefore getVolumePackage(19) also throws an exception. Maybe it should be as follows:

        Dimensions d = new Dimensions(8, 8, 8);
        System.out.println(d.getVolumePackage(21)); // Prints -1 (error)
        System.out.println(d.getVolumePackage(19)); // Prints 1728 instead of 1000
    1. I've made this change, thanks!

      1. You may also want to change the comment from "Prints 2744 instead of 1728" to "Prints 1728 instead of 1000".

        Thank you for this great list of coding standard rules!

        1. You're welcome. I updated the comments to clarify the vulnerable behavior.