Mutexes are used to prevent multiple threads from causing a data race by accessing the same shared resource at the same time. Sometimes, when locking mutexes, multiple threads hold each other's lock, and the program consequently deadlocks. Four conditions are required for deadlock to occur:

Deadlock needs all four conditions, so preventing deadlock requires preventing any one of the four conditions. One simple solution is to lock the mutexes in a predefined order, which prevents circular wait.

Noncompliant Code Example

The behavior of this noncompliant code example depends on the runtime environment and the platform's scheduler. The program is susceptible to deadlock if thread thr1 attempts to lock ba2's mutex at the same time thread thr2 attempts to lock ba1's mutex in the deposit() function.

#include <mutex>
#include <thread>
 
class BankAccount {
  int balance;
public:
  std::mutex balanceMutex;
  BankAccount() = delete;
  explicit BankAccount(int initialAmount) : balance(initialAmount) {}
  int get_balance() const { return balance; }
  void set_balance(int amount) { balance = amount; }
};
 
int deposit(BankAccount *from, BankAccount *to, int amount) {
  std::lock_guard<std::mutex> from_lock(from->balanceMutex);
 
  // Not enough balance to transfer.
  if (from->get_balance() < amount) {
    return -1; // Indicate error
  }
  std::lock_guard<std::mutex> to_lock(to->balanceMutex);
 
  from->set_balance(from->get_balance() - amount);
  to->set_balance(to->get_balance() + amount);
 
  return 0;
}
 
void f(BankAccount *ba1, BankAccount *ba2) {
  // Perform the deposits.
  std::thread thr1(deposit, ba1, ba2, 100);
  std::thread thr2(deposit, ba2, ba1, 100);
  thr1.join();
  thr2.join();
}

Compliant Solution (Manual Ordering)

This compliant solution eliminates the circular wait condition by establishing a predefined order for locking in the deposit() function. Each thread will lock on the basis of the BankAccount ID, which is set when the BankAccount object is initialized.

#include <atomic>
#include <mutex>
#include <thread>
 
class BankAccount {
  static std::atomic<unsigned int> globalId;
  const unsigned int id;
  int balance;
public:
  std::mutex balanceMutex;
  BankAccount() = delete;
  explicit BankAccount(int initialAmount) : id(globalId++), balance(initialAmount) {}
  unsigned int get_id() const { return id; }
  int get_balance() const { return balance; }
  void set_balance(int amount) { balance = amount; }
};

std::atomic<unsigned int> BankAccount::globalId(1);
 
int deposit(BankAccount *from, BankAccount *to, int amount) {
  std::mutex *first;
  std::mutex *second;
 
  if (from->get_id() == to->get_id()) {
    return -1; // Indicate error
  }
 
  // Ensure proper ordering for locking.
  if (from->get_id() < to->get_id()) {
    first = &from->balanceMutex;
    second = &to->balanceMutex;
  } else {
    first = &to->balanceMutex;
    second = &from->balanceMutex;
  }
  std::lock_guard<std::mutex> firstLock(*first);
  std::lock_guard<std::mutex> secondLock(*second);
 
  // Check for enough balance to transfer.
  if (from->get_balance() >= amount) {
    from->set_balance(from->get_balance() - amount);
    to->set_balance(to->get_balance() + amount);
    return 0;
  }
  return -1;
}
 
void f(BankAccount *ba1, BankAccount *ba2) {
  // Perform the deposits.
  std::thread thr1(deposit, ba1, ba2, 100);
  std::thread thr2(deposit, ba2, ba1, 100);
  thr1.join();
  thr2.join();
}

Compliant Solution (std::lock())

This compliant solution uses Standard Template Library facilities to ensure that deadlock does not occur due to circular wait conditions. The std::lock() function takes a variable number of lockable objects and attempts to lock them such that deadlock does not occur [ISO/IEC 14882-2014]. In typical implementations, this is done by using a combination of lock()try_lock(), and unlock() to attempt to lock the object and backing off if the lock is not acquired, which may have worse performance than a solution that locks in predefined order explicitly.

#include <mutex>
#include <thread>
 
class BankAccount {
  int balance;
public:
  std::mutex balanceMutex;
  BankAccount() = delete;
  explicit BankAccount(int initialAmount) : balance(initialAmount) {}
  int get_balance() const { return balance; }
  void set_balance(int amount) { balance = amount; }
};
 
int deposit(BankAccount *from, BankAccount *to, int amount) {
  // Create lock objects but defer locking them until later.
  std::unique_lock<std::mutex> lk1(from->balanceMutex, std::defer_lock);
  std::unique_lock<std::mutex> lk2(to->balanceMutex, std::defer_lock);

  // Lock both of the lock objects simultaneously.
  std::lock(lk1, lk2);

  if (from->get_balance() >= amount) {
    from->set_balance(from->get_balance() - amount);
    to->set_balance(to->get_balance() + amount);
    return 0;
  }
  return -1;
}
 
void f(BankAccount *ba1, BankAccount *ba2) {
  // Perform the deposits.
  std::thread thr1(deposit, ba1, ba2, 100);
  std::thread thr2(deposit, ba2, ba1, 100);
  thr1.join();
  thr2.join();
}

Risk Assessment

Deadlock prevents multiple threads from progressing, halting program execution. A denial-of-service attack is possible if the attacker can create the conditions for deadlock.

Rule

Severity

Likelihood

Remediation Cost

Priority

Level

CON53-CPP

Low

Probable

Medium

P4

L3

Automated Detection

ToolVersionCheckerDescription
CodeSonar
CONCURRENCY.LOCK.ORDERConflicting lock order
Coverity6.5DEADLOCKFully implemented
Helix QAC

C++1772, C++1773
Parasoft C/C++test

CERT_CPP-CON53-a

Do not acquire locks in different order

Polyspace Bug Finder

CERT C++: CON53-CPPChecks for deadlocks

Related Vulnerabilities

Search for vulnerabilities resulting from the violation of this rule on the CERT website.

Related Guidelines

CERT Oracle Secure Coding Standard for JavaLCK07-J. Avoid deadlock by requesting and releasing locks in the same order

SEI CERT C Coding Standard

CON35-C. Avoid deadlock by locking in a predefined order

MITRE CWECWE-764, Multiple Locks of a Critical Resource

Bibliography

[ISO/IEC 14882-2014]

Subclause 30.4, "Mutual Exclusion"
Subclause 30.4.3, "Generic Locking Algorithms"