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The synchronized keyword is used to acquire a mutual-exclusion lock so that no other thread can acquire the lock while it is being held by the executing thread. There are two ways to synchronize access to shared mutable variables: method synchronization and block synchronization.

A method declared as synchronized always uses the object’s monitor (intrinsic lock), as does code that synchronizes on the this reference using a synchronized block. Poorly synchronized code is prone to contention and deadlock. An attacker can manipulate the system to trigger these conditions and cause a denial of service by obtaining and indefinitely holding the intrinsic lock of an accessible class.

This vulnerability can be prevented using a java.lang.Object declared private and final within the class. The object must be used explicitly for locking purposes in synchronized blocks within the class’s methods. This intrinsic lock is associated with the instance of the private object and not the class. Consequently, there is no lock contention between this class’s methods and the methods of a hostile class. Bloch refers to this technique as the “private lock object” idiom [[Bloch 2001]].

Static state has the same potential problem. If a static method is declared synchronized, the intrinsic lock of the class object is acquired before any statements in its body are executed, and the lock is released when the method completes. Any untrusted code that can access an object of the class, or a subclass, can use the getClass() method to gain access to the class lock. Static data can be protected by locking on a private static final Object. Reducing the accessibility of the class to package-private adds further protection against untrusted callers.

This idiom is also suitable for classes designed for inheritance. If a superclass thread requests a lock on the object’s monitor, a subclass thread can interfere with its operation. For example, a subclass may use the superclass object’s intrinsic lock for performing unrelated operations, caus-ing significant lock contention and deadlock. Separating the locking strategy of the superclass from that of the subclass ensures that they do not share a common lock. It also permits fine-grained locking because multiple lock objects can be used for unrelated operations, increasing the overall responsiveness of the application.

An object should use a private final lock object rather than its own intrinsic lock unless the class can guarantee that untrusted code cannot

  • subclass the class or its superclass (trusted code is allowed to subclass the class)
  • create an object of the class, its superclass, or subclass
  • access or acquire an object instance of the class, its superclass, or subclass

If a class uses a private final lock to synchronize shared data, subclasses must also use a private final lock. However, if a class uses intrinsic synchronization over the class object without documenting its locking policy, subclasses may not use intrinsic synchronization over their own class object, unless they explicitly document their locking policy. If the superclass documents its policy by stating that client-side locking is supported, the subclasses have the option of choosing between intrinsic locking over the class object and a private lock. Regardless of which is chosen, subclasses must document their locking policy. See guideline TSM00-J. Do not override thread-safe methods with methods that are not thread-safe for related information.

If all of these restrictions are not met, the object’s intrinsic lock is not trustworthy. If they are met, the object gains no significant security from using a private final lock object and may synchronize using its own intrinsic lock. However, it is still best to use block synchronization with a private final lock object instead of method synchronization when the method contains non-atomic operations that either do not require any synchronization or can use a more fine-grained locking scheme involving multiple private final lock objects. Non-atomic operations can be decoupled from those that require synchronization and executed outside the synchronized block. For this reason and maintainability reasons, block synchronization using a private final lock object is generally recommended.

Noncompliant Code Example (Method Synchronization)

This noncompliant code example exposes instances of the someObject class to untrusted code.

public class SomeObject {
  public synchronized void changeValue() { // Locks on the object's monitor
    // ...
  }
}

// Untrusted code
SomeObject someObject = new SomeObject();
synchronized (someObject) {
  while (true) {
    Thread.sleep(Integer.MAX_VALUE); // Indefinitely delay someObject
  }
}

The untrusted code attempts to acquire a lock on the object’s monitor and, upon succeeding, introduces an indefinite delay that prevents the synchronized changeValue() method from acquiring the same lock. Note that in the untrusted code, the attacker intentionally violates guideline LCK09-J. Do not perform operations that may block while holding a lock.

Noncompliant Code Example (public Non-Final Lock Object)

This noncompliant code example locks on a public non-final object in an attempt to use a lock other than {{SomeObject}}’s intrinsic lock.

public class SomeObject {
  public Object lock = new Object();

  public void changeValue() {
    synchronized (lock) {
      // ...
    }
  }
}

However, it is possible for untrusted code to change the value of the lock object and disrupt proper synchronization.

Noncompliant Code Example (Publicly Accessible Non-Final Lock Object)

This noncompliant code example synchronizes on a private but non-final field.

public class SomeObject {
  private volatile Object lock = new Object();

  public void changeValue() {
    synchronized (lock) {
      // ...
    }
  }

  public void setLock(Object lockValue) {
    lock = lockValue;
  }
}

Any thread can modify the field’s value to refer to a different object in the presence of an accessor such as setLock(). That modification might cause two threads that intend to lock on the same object to lock on different objects, thereby enabling them to execute the two critical sections in an unsafe manner. For example, if one thread is in its critical section and the lock is changed, a second thread will lock on the new object instead of the old one.

A class that does not provide any accessible methods to change the lock is secure against untrusted manipulation. However, it is susceptible to inadvertent modification by the programmer. For maintainability reasons, eliminating the accessor method (which is presumably needed for other reasons) is not the preferred solution.

Noncompliant Code Example (Public Final Lock Object)

This noncompliant code example uses a public final lock object.

public class SomeObject {
  public final Object lock = new Object();

  public void changeValue() {
    synchronized (lock) {
      // ...
    }
  }
}

// Untrusted code
SomeObject someObject = new SomeObject();
someObject.lock.wait()

Untrusted code that has the ability to create an instance of the class or has access to an already created instance can invoke the wait() method on the publicly accessible lock, causing the lock in the changeValue() method to be released immediately. Furthermore, if the method invokes lock.wait() from its body and does not test a condition predicate, it will be vulnerable to malicious notifications. (See guideline THI03-J. Always invoke wait() and await() methods inside a loop for more information.)

Compliant Solution (Private Final Lock Object)

Thread-safe public classes that may interact with untrusted code must use a private final lock object. Existing classes that use intrinsic synchronization must be refactored to use block synchronization on such an object. In this compliant solution, calling changeValue() obtains a lock on a private final Object instance that is inaccessible from callers outside the class's scope.

public class SomeObject {
  private final Object lock = new Object(); // private final lock object

  public void changeValue() {
    synchronized (lock) { // Locks on the private Object
      // ...
    }
  }
}

A private final lock object can only be used with block synchronization. Block synchronization is preferred over method synchronization, because operations that do not require synchronization can be moved outside the synchronized region, reducing lock contention and blocking. Note that there is no need to declare lock volatile because of the strong visibility semantics of final fields. Instead of using setter methods to change the lock, declare and use multiple, private final lock objects to satisfy the granularity requirements.

Noncompliant Code Example (Static)

This noncompliant code example exposes the class object of someObject to untrusted code.

public class SomeObject {
  //changeValue locks on the class object's monitor
  public static synchronized void ChangeValue() { 
    // ...
  }
}

// Untrusted code
synchronized (SomeObject.class) {
  while (true) {
    Thread.sleep(Integer.MAX_VALUE); // Indefinitely delay someObject
  }
}

The untrusted code attempts to acquire a lock on the class object’s monitor and, upon succeeding, introduces an indefinite delay that prevents the synchronized changeValue() method from acquiring the same lock.

A compliant solution must comply with guideline LCK05-J. Synchronize access to static fields that may be modified by untrusted code. However, in the untrusted code, the attacker intentionally violates guideline LCK09-J. Do not perform operations that may block while holding a lock.

Compliant Solution (Static)

Thread-safe public classes that may interact with untrusted code and use intrinsic synchronization over the class object must be refactored to use a static private final lock object and block synchronization.

public class SomeObject {
  private static final Object lock = new Object(); // private final lock object

  public static void ChangeValue() {
    synchronized (lock) { // Locks on the private Object
      // ...
    }
  }
}

In this compliant solution, ChangeValue() obtains a lock on a private static Object that is inaccessible to the caller.

Exceptions

LCK00-EX1: A class may violate this guideline, if all the following conditions are met:

  • It sufficiently documents that callers must not pass objects of this class to untrusted code.
  • The class does not invoke methods on objects of any untrusted classes that violate this guide-line directly or indirectly.
  • The synchronization policy of the class is documented properly.

A client may use a class that violates this guideline, if all the following conditions are met:

  • The class does not pass objects of this class to untrusted code.
  • The class does not use any untrusted classes that violate this guideline directly or indirectly.

LCK00-EX2: If a superclass of the class documents that it supports client-side locking and synchronizes on its class object, the class can support client-side locking in the same way and document this policy.

LCK00-EX3: A package-private class may violate this guideline because its accessibility protects against untrusted callers. However, this condition should be documented explicitly so that trusted code within the same package does not reuse or change the lock object inadvertently.

Risk Assessment

Exposing the class object to untrusted code can result in denial of service.

Guideline

Severity

Likelihood

Remediation Cost

Priority

Level

LCK00-J

low

probable

medium

P4

L3

References

[[Bloch 2001]] Item 52: "Document Thread Safety"


VNA06-J. Do not assume that declaring an object reference volatile guarantees visibility of its members      12. Locking (LCK)      

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